Module std::result
[−]
[src]
Error handling with the Result
type
Result<T, E>
is the type used for returning and propagating
errors. It is an enum with the variants, Ok(T)
, representing
success and containing a value, and Err(E)
, representing error
and containing an error value.
enum Result<T, E> { Ok(T), Err(E) }
Functions return Result
whenever errors are expected and
recoverable. In the std
crate Result
is most prominently used
for I/O.
A simple function returning Result
might be
defined and used like so:
#[derive(Debug)] enum Version { Version1, Version2 } fn parse_version(header: &[u8]) -> Result<Version, &'static str> { match header.get(0) { None => Err("invalid header length"), Some(&1) => Ok(Version::Version1), Some(&2) => Ok(Version::Version2), Some(_) => Err("invalid version") } } let version = parse_version(&[1, 2, 3, 4]); match version { Ok(v) => println!("working with version: {:?}", v), Err(e) => println!("error parsing header: {:?}", e), }
Pattern matching on Result
s is clear and straightforward for
simple cases, but Result
comes with some convenience methods
that make working with it more succinct.
let good_result: Result<i32, i32> = Ok(10); let bad_result: Result<i32, i32> = Err(10); // The `is_ok` and `is_err` methods do what they say. assert!(good_result.is_ok() && !good_result.is_err()); assert!(bad_result.is_err() && !bad_result.is_ok()); // `map` consumes the `Result` and produces another. let good_result: Result<i32, i32> = good_result.map(|i| i + 1); let bad_result: Result<i32, i32> = bad_result.map(|i| i - 1); // Use `and_then` to continue the computation. let good_result: Result<bool, i32> = good_result.and_then(|i| Ok(i == 11)); // Use `or_else` to handle the error. let bad_result: Result<i32, i32> = bad_result.or_else(|i| Ok(i + 20)); // Consume the result and return the contents with `unwrap`. let final_awesome_result = good_result.unwrap();
Results must be used
A common problem with using return values to indicate errors is
that it is easy to ignore the return value, thus failing to handle
the error. Result is annotated with the #[must_use] attribute,
which will cause the compiler to issue a warning when a Result
value is ignored. This makes Result
especially useful with
functions that may encounter errors but don't otherwise return a
useful value.
Consider the write_all
method defined for I/O types
by the Write
trait:
use std::io; trait Write { fn write_all(&mut self, bytes: &[u8]) -> Result<(), io::Error>; }
Note: The actual definition of Write
uses io::Result
, which
is just a synonym for Result<T, io::Error>
.
This method doesn't produce a value, but the write may fail. It's crucial to handle the error case, and not write something like this:
use std::fs::File; use std::io::prelude::*; let mut file = File::create("valuable_data.txt").unwrap(); // If `write_all` errors, then we'll never know, because the return // value is ignored. file.write_all(b"important message");
If you do write that in Rust, the compiler will give you a
warning (by default, controlled by the unused_must_use
lint).
You might instead, if you don't want to handle the error, simply
assert success with expect
. This will panic if the
write fails, providing a marginally useful message indicating why:
use std::fs::File; use std::io::prelude::*; let mut file = File::create("valuable_data.txt").unwrap(); file.write_all(b"important message").expect("failed to write message");
You might also simply assert success:
assert!(file.write_all(b"important message").is_ok());
Or propagate the error up the call stack with try!
:
fn write_message() -> io::Result<()> { let mut file = try!(File::create("valuable_data.txt")); try!(file.write_all(b"important message")); Ok(()) }
The try!
macro
When writing code that calls many functions that return the
Result
type, the error handling can be tedious. The try!
macro hides some of the boilerplate of propagating errors up the
call stack.
It replaces this:
use std::fs::File; use std::io::prelude::*; use std::io; struct Info { name: String, age: i32, rating: i32, } fn write_info(info: &Info) -> io::Result<()> { let mut file = try!(File::create("my_best_friends.txt")); // Early return on error if let Err(e) = file.write_all(format!("name: {}\n", info.name).as_bytes()) { return Err(e) } if let Err(e) = file.write_all(format!("age: {}\n", info.age).as_bytes()) { return Err(e) } if let Err(e) = file.write_all(format!("rating: {}\n", info.rating).as_bytes()) { return Err(e) } Ok(()) }
With this:
use std::fs::File; use std::io::prelude::*; use std::io; struct Info { name: String, age: i32, rating: i32, } fn write_info(info: &Info) -> io::Result<()> { let mut file = try!(File::create("my_best_friends.txt")); // Early return on error try!(file.write_all(format!("name: {}\n", info.name).as_bytes())); try!(file.write_all(format!("age: {}\n", info.age).as_bytes())); try!(file.write_all(format!("rating: {}\n", info.rating).as_bytes())); Ok(()) }
It's much nicer!
Wrapping an expression in try!
will result in the unwrapped
success (Ok
) value, unless the result is Err
, in which case
Err
is returned early from the enclosing function. Its simple definition
makes it clear:
macro_rules! try { ($e:expr) => (match $e { Ok(e) => e, Err(e) => return Err(e) }) }
try!
is imported by the prelude and is available everywhere, but it can only
be used in functions that return Result
because of the early return of
Err
that it provides.
Structs
IntoIter |
An iterator over the value in a |
Iter |
An iterator over a reference to the |
IterMut |
An iterator over a mutable reference to the |
Enums
Result |
|