Struct core::fmt::Formatter [] [src]

pub struct Formatter<'a> {
    flags: u32,
    fill: char,
    align: Alignment,
    width: Option<usize>,
    precision: Option<usize>,
    buf: &'a mut Write + 'a,
    curarg: Iter<'a, ArgumentV1<'a>>,
    args: &'a [ArgumentV1<'a>],
}

A struct to represent both where to emit formatting strings to and how they should be formatted. A mutable version of this is passed to all formatting traits.

Fields

flags
fill
align
width
precision
buf
curarg
args

Methods

impl<'a> Formatter<'a>

fn run(&mut self, arg: &Argument) -> Result

fn getcount(&mut self, cnt: &Count) -> Option<usize>

fn pad_integral(&mut self, is_nonnegative: bool, prefix: &str, buf: &str) -> Result

Performs the correct padding for an integer which has already been emitted into a str. The str should not contain the sign for the integer, that will be added by this method.

Arguments

  • is_nonnegative - whether the original integer was either positive or zero.
  • prefix - if the '#' character (Alternate) is provided, this is the prefix to put in front of the number.
  • buf - the byte array that the number has been formatted into

This function will correctly account for the flags provided as well as the minimum width. It will not take precision into account.

fn pad(&mut self, s: &str) -> Result

This function takes a string slice and emits it to the internal buffer after applying the relevant formatting flags specified. The flags recognized for generic strings are:

  • width - the minimum width of what to emit
  • fill/align - what to emit and where to emit it if the string provided needs to be padded
  • precision - the maximum length to emit, the string is truncated if it is longer than this length

Notably this function ignored the flag parameters

fn with_padding<F>(&mut self, padding: usize, default: Alignment, f: F) -> Result where F: FnOnce(&mut Formatter) -> Result

Runs a callback, emitting the correct padding either before or afterwards depending on whether right or left alignment is requested.

fn pad_formatted_parts(&mut self, formatted: &Formatted) -> Result

Takes the formatted parts and applies the padding. Assumes that the caller already has rendered the parts with required precision, so that self.precision can be ignored.

fn write_formatted_parts(&mut self, formatted: &Formatted) -> Result

fn write_str(&mut self, data: &str) -> Result

Writes some data to the underlying buffer contained within this formatter.

fn write_fmt(&mut self, fmt: Arguments) -> Result

Writes some formatted information into this instance

fn flags(&self) -> u32

Flags for formatting (packed version of rt::Flag)

fn fill(&self) -> char

Character used as 'fill' whenever there is alignment

fn align(&self) -> Alignment

Unstable (fmt_flags_align #27726)

: method was just created

Flag indicating what form of alignment was requested

fn width(&self) -> Option<usize>

Optionally specified integer width that the output should be

fn precision(&self) -> Option<usize>

Optionally specified precision for numeric types

fn sign_plus(&self) -> bool

Determines if the + flag was specified.

fn sign_minus(&self) -> bool

Determines if the - flag was specified.

fn alternate(&self) -> bool

Determines if the # flag was specified.

fn sign_aware_zero_pad(&self) -> bool

Determines if the 0 flag was specified.

fn debug_struct<'b>(&'b mut self, name: &str) -> DebugStruct<'b, 'a>

Creates a DebugStruct builder designed to assist with creation of fmt::Debug implementations for structs.

Examples

fn main() { use std::fmt; struct Foo { bar: i32, baz: String, } impl fmt::Debug for Foo { fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result { fmt.debug_struct("Foo") .field("bar", &self.bar) .field("baz", &self.baz) .finish() } } // prints "Foo { bar: 10, baz: "Hello World" }" println!("{:?}", Foo { bar: 10, baz: "Hello World".to_string() }); }
use std::fmt;

struct Foo {
    bar: i32,
    baz: String,
}

impl fmt::Debug for Foo {
    fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
        fmt.debug_struct("Foo")
            .field("bar", &self.bar)
            .field("baz", &self.baz)
            .finish()
    }
}

// prints "Foo { bar: 10, baz: "Hello World" }"
println!("{:?}", Foo { bar: 10, baz: "Hello World".to_string() });

fn debug_tuple<'b>(&'b mut self, name: &str) -> DebugTuple<'b, 'a>

Creates a DebugTuple builder designed to assist with creation of fmt::Debug implementations for tuple structs.

Examples

fn main() { use std::fmt; struct Foo(i32, String); impl fmt::Debug for Foo { fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result { fmt.debug_tuple("Foo") .field(&self.0) .field(&self.1) .finish() } } // prints "Foo(10, "Hello World")" println!("{:?}", Foo(10, "Hello World".to_string())); }
use std::fmt;

struct Foo(i32, String);

impl fmt::Debug for Foo {
    fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
        fmt.debug_tuple("Foo")
            .field(&self.0)
            .field(&self.1)
            .finish()
    }
}

// prints "Foo(10, "Hello World")"
println!("{:?}", Foo(10, "Hello World".to_string()));

fn debug_list<'b>(&'b mut self) -> DebugList<'b, 'a>

Creates a DebugList builder designed to assist with creation of fmt::Debug implementations for list-like structures.

Examples

fn main() { use std::fmt; struct Foo(Vec<i32>); impl fmt::Debug for Foo { fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result { fmt.debug_list().entries(self.0.iter()).finish() } } // prints "[10, 11]" println!("{:?}", Foo(vec![10, 11])); }
use std::fmt;

struct Foo(Vec<i32>);

impl fmt::Debug for Foo {
    fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
        fmt.debug_list().entries(self.0.iter()).finish()
    }
}

// prints "[10, 11]"
println!("{:?}", Foo(vec![10, 11]));

fn debug_set<'b>(&'b mut self) -> DebugSet<'b, 'a>

Creates a DebugSet builder designed to assist with creation of fmt::Debug implementations for set-like structures.

Examples

fn main() { use std::fmt; struct Foo(Vec<i32>); impl fmt::Debug for Foo { fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result { fmt.debug_set().entries(self.0.iter()).finish() } } // prints "{10, 11}" println!("{:?}", Foo(vec![10, 11])); }
use std::fmt;

struct Foo(Vec<i32>);

impl fmt::Debug for Foo {
    fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
        fmt.debug_set().entries(self.0.iter()).finish()
    }
}

// prints "{10, 11}"
println!("{:?}", Foo(vec![10, 11]));

fn debug_map<'b>(&'b mut self) -> DebugMap<'b, 'a>

Creates a DebugMap builder designed to assist with creation of fmt::Debug implementations for map-like structures.

Examples

fn main() { use std::fmt; struct Foo(Vec<(String, i32)>); impl fmt::Debug for Foo { fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result { fmt.debug_map().entries(self.0.iter().map(|&(ref k, ref v)| (k, v))).finish() } } // prints "{"A": 10, "B": 11}" println!("{:?}", Foo(vec![("A".to_string(), 10), ("B".to_string(), 11)])); }
use std::fmt;

struct Foo(Vec<(String, i32)>);

impl fmt::Debug for Foo {
    fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
        fmt.debug_map().entries(self.0.iter().map(|&(ref k, ref v)| (k, v))).finish()
    }
}

// prints "{"A": 10, "B": 11}"
println!("{:?}", Foo(vec![("A".to_string(), 10), ("B".to_string(), 11)]));

Trait Implementations

impl<'a> Write for Formatter<'a>

fn write_str(&mut self, s: &str) -> Result

fn write_char(&mut self, c: char) -> Result

fn write_fmt(&mut self, args: Arguments) -> Result